skip to main
|
skip to sidebar
Tuesday, May 12, 2009
yooouuutuuube
www.yooouuutuuube.com
Feed it a YouTube Video and watch it go!
yooouuutuuube Murakami
Rock
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
menu
LostChocolateLab
News
RSS
twitter
Oldies but Goodies
Game Audio Podcast
Racing Game Sound Study
Please Allow Me to Introduce Myself
Movement Game Sound Study
Procedural Sound Now!
Content is King - Rise of the Independent Sound Library
The Next Big Steps In Game Sound Design
Audio Implementation Greats
Austin GDC - SoundWars: The Physics Unleashed
Conan - Melee System Overview
Frontline Awards 2008: FMOD
Shadow of The Colossus - A Sonification Case Study
Diversity and Non-Standard Randomization
blog archive
►
2019
(1)
►
March
(1)
►
2018
(2)
►
September
(1)
►
March
(1)
►
2017
(1)
►
March
(1)
►
2016
(1)
►
January
(1)
►
2014
(3)
►
May
(1)
►
March
(1)
►
January
(1)
►
2013
(7)
►
July
(2)
►
May
(2)
►
February
(1)
►
January
(2)
►
2012
(9)
►
June
(2)
►
May
(2)
►
April
(3)
►
February
(1)
►
January
(1)
►
2011
(16)
►
December
(1)
►
October
(1)
►
July
(2)
►
June
(1)
►
May
(2)
►
March
(4)
►
February
(2)
►
January
(3)
►
2010
(32)
►
December
(1)
►
November
(4)
►
October
(1)
►
September
(3)
►
August
(1)
►
June
(3)
►
May
(1)
►
April
(1)
►
March
(5)
►
February
(11)
►
January
(1)
▼
2009
(21)
►
December
(2)
►
November
(4)
►
October
(2)
►
September
(2)
►
August
(1)
►
July
(1)
▼
May
(2)
Ball Droppings
yooouuutuuube
►
April
(3)
►
February
(1)
►
January
(3)
►
2008
(9)
►
December
(2)
►
November
(1)
►
October
(1)
►
September
(1)
►
August
(1)
►
April
(1)
►
February
(1)
►
January
(1)
►
2007
(8)
►
December
(3)
►
May
(1)
►
March
(1)
►
February
(2)
►
January
(1)
►
2006
(20)
►
December
(1)
►
October
(2)
►
September
(2)
►
August
(1)
►
July
(2)
►
June
(4)
►
May
(3)
►
April
(1)
►
March
(1)
►
February
(2)
►
January
(1)
►
2005
(9)
►
December
(1)
►
November
(1)
►
October
(2)
►
September
(1)
►
June
(1)
►
May
(1)
►
February
(1)
►
January
(1)
►
2004
(14)
►
December
(1)
►
November
(1)
►
September
(2)
►
August
(1)
►
July
(1)
►
June
(1)
►
May
(1)
►
April
(2)
►
March
(3)
►
February
(1)
►
2003
(1)
►
September
(1)
Labels
Acoustic Ecology
Adventure Gamers
AES
Alec Empire
Aminata Design
Andy Farnell
Anton Woldhek
Article Grab
Atari Teenage Riot
Audio Branding
Audio Implementation Greats
Audiokinetic
Baiyon
Ball Droppings
Bay Area Sound
Beautiful Flute
Bernie Krause
Brian Eno
Butterfly's View
Carlos Castenada
Conan
Cthulu
David Collins
David Nichols
DesigningSound.org
DSP
Dylan Cuthbert
Dylan Menzies
Earcon
Eddie Ciletti
Edge
Erik Foreman
Every Day the Same Dream
Fable 2
Fatale
Flower
FMOD
Footsteps
Gamasutra
Game Audio
Game Audio Forum
Game Audio Podcast
Game Audio Relevance
Game Audio Skillset Matrix
Game Developer
Game Developers Conference
Game Music
Game Sound
Game Sound Study
GAMMA
GDC
Guitar Effects
Hard-Boiled Wonderland and the End of the World
Haruki Murakami
HBWATEOTW
Herman Hesse
High Frequency Bandwidth
Iconic Sound
Jared Emerson-Johnson
Jenova Chen
Jeriaska
Jim Cummings
John Cage
Journey to Ixtlan
Julian Kwasneski
Kanji
Katakana
Katsuhiro Otomo
Kees van den Doel
Ken Holling
King Kong
Lost Chocolate Lab
Mads Lykke
Mark Grimshaw
Masaya Matsuura
Melee
Mix Magazine
Monsterism
Morphovision
Music of Sound
Music Vault
No Input
Non-Standard Randomization
Pac-Man
Pandemic
PaRappa the Rapper
Pedal Board
Peter Cusack
Peter Fowler
Phillip Brophy
Pixel Junk
Playbeast
Presentation
Priorities
Procedural Sound
Project BBQ
Puzzle
Racing Game Sound Study
Randy Thom
Shadow of the Collossus
Siggraph
Sound Libraries
Sound Quote
Sound Seed
Spider-Man
Star Wars
Steamboy
Stefan Bilbao
Steppenwolf
Suggestions
Synthesis
Systems
Tale of Tales
Tales of Monkey Island
The Force Unleashed
The Orb
The Physics Unleashed
The Polyphonic Spree
The Saboteur
The Wire
Tim Prebble
Track Time Audio
Wallace and Gromit
Whoosh
Wild Sanctuary
Will Wright
William Burroughs
World of Sand
Wwise
No comments:
Post a Comment